How to Play Conquest of Fates

Getting Started

Conquest of Fates is a fast-paced, strategy-driven trading card game where players build powerful decks and compete for dominance across the cosmos. With no resource or turn restrictions, every move is a calculated play to outmaneuver your opponent. Deploy units, trigger devastating abilities, and harness unique faction mechanics to score Conquest Points and claim victory in just three rounds of intense, tactical gameplay.

 

To get started simply do the following:

Choose your Faction

Select your Deck

Pre-Constructed Decks

Pre-Constructed Decks are ready-to-play right as they are. You can purchase them direclty from us at Conquest of Fates, or you can download lists from our team, and advanced-level players, print them out, and proxy them up as playable cards.

If you want to take a look at decks from advanced players, and decks directly crafted by our team – so that you can print and proxy them – check out these deck list articles!

If you want a professionally printed deck directly from us, check out our current pre-con decks available for order from our store!

Build your own Deck

If you have a strategy in mind, or if you want to explore some new cards you can check out our deck-building rules or hop directly to our deck-builder tool!

You can print out your deck or ship it over to table-top simulator to see how well it works!

Pick a Game Mode

There are a ton of fun ways to play Conquest of Fates. In every game mode, you take the same turns, same game actions and use the same deck. So no matter how many players, or how the game changes, the deck or decks you’ve picked out are still standing with you on your path for destiny.

Standard games are games where you are playing with or without allies against other players. 

The Simplest version of this is you and one other player. 

But Conquest of Fates is designed from the ground up to be completely modular with it’s number of players. 

So you can have a 3 Player standoff, a 10 person chaos game, a 2-v-2 teams battle, or any other combination you can imagine. 

Campaigns and Scenarios are games where you are playing with or without allies in a special encounter. 

This mode does require at least one dedicated “Scenario Deck” which can be played on “Auto Pilot” versus you any other players.  

You can play out these encounters by yourself,  or like a standard game, you can add any number of additional players. But every time you add an ally or adversary the encounter gets progressively more difficult. 

Drafting is the only way to play Conquest of Fates where you don’t need to have a deck or faction established before you play. 

Instead of selecting your faction and deck, you get 4 booster packs per player. 

Each player will take 1 card from a booster pack and then pass the other 7 cards to the next player. This process repeats until all cards have been taken from all booster packs. 

Now each player reviews their pool of 32 cards and removes the two weakest cards. The other cards get shuffle up and are your deck! 

While you play, there are special objectives you and your opponents will fight over that give you additional bonuses.

Now it's time to Battle!

Battles

A game of Conquest of Fates takes place over 3 battles. This is where most of the action in a game takes place. Each battle occurs in the aptly named “battle zone”, over 2 Skirmishes, while fighting over the 7 strategic locations. 

 

While the battle zones are all shared, each player has their own section where they harness stars and deploy units. 

 

Each battle is broken down into 2 Skirmishes.

 

Once each player has gone through all locations, all of the units remaining in the battle zone are counted up, and their points added to your total conquest.

Skirmishes

Skirmishes are when you will actually get to take actions and make decisions. 

 

Each Skirmish you can do the following:
        * Harness the power of a star from your hand..
        * Deploy Standard and Strategic units from your hand.

        * Respond to opponent’s actions with your units.

        * Construct strategies to gain as many conquest points as possible.

 

During Skirmish 1 of each battle, you’ll fight over the top four locations of the battle zone. During Skirmish 2, you’ll fight over the bottom three locations.

 

Supply Drops

Each player receives a fresh supply drop of cards from their faction at the beginning of each battle. 7 cards from the top of the deck to formulate a winning strategy for that battle.

Endless Interaction

Use special units with the ability to be deployed at Lightspeed to respond your opponent’s actions in real time.

Unlimited Possibilities

With hundreds of cards, multiple factions and deep strategies there are literally thousands of ways to play conquest of fates.


Get the "How to Play" Rulebook

Now that you have an overview, it’s time to get the full picture! Flip through the official rulebook and get playing.

Specific Rules Questions?

Join the Conquest of Fates Discord and talk with other players and official judges.

you can ask questions and get advice on-demand just about any time of day.