Physical, colored ring markers placed around a unit’s Conquest Value (the big number). Each effect has its own preset color:
5
FORCE FIELD · BLUE
The unit can’t be Destroyed, Muted, or Plagued. Force Field overrides the other two.
5
MUTE · RED
The unit loses all of its abilities — but it keeps its implicitly-given attributes (Apex, Core, Adjacency, etc.). Those are not removed.
−1
PLAGUED · GREEN
The unit’s CQ becomes −1 and can’t change.

