Ring Effects

Physical, colored ring markers placed around a unit’s Conquest Value (the big number). Each effect has its own preset color:

Hover — or tap on mobile — each ring effect to see it applied to the card.

First Year Pilot — ring-effect demo −1
FORCE FIELD · BLUE

The unit can't be Destroyed, Muted, or Plagued. Force Field overrides the other two. Shields the card.

MUTE · RED

The unit loses all of its abilities — but keeps its implicitly-given attributes (Apex, Core, Adjacency, etc.). Blanks the card's ability text.

−1
PLAGUED · GREEN

The unit's CQ becomes −1 and can't change. Sets the card's CQ to −1.

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Advanced Rules

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One per deck, deployed during the Celestial Phase — its power affects the entire battlefield and stays in play across all three Battles.

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