Physical, colored ring markers placed around a unit’s Conquest Value (the big number). Each effect has its own preset color:
Hover — or tap on mobile — each ring effect to see it applied to the card.
−1
FORCE FIELD · BLUE
The unit can't be Destroyed, Muted, or Plagued. Force Field overrides the other two. Shields the card.
MUTE · RED
The unit loses all of its abilities — but keeps its implicitly-given attributes (Apex, Core, Adjacency, etc.). Blanks the card's ability text.
−1
PLAGUED · GREEN
The unit's CQ becomes −1 and can't change. Sets the card's CQ to −1.

